In the grand scheme of nickel-and-diming I wouldn’t call this abysmal
This is the mentality that ruins it for the rest of us. It’s shameful.
Guess I will stick to warframe, No Man’s Sky and BG3.
No Man’s Sky is the other extreme, I actually feel kinda embarrassed that I get so much new content without paying for it.
Like, other companies would make it into 20 DLCs already. And even the non-shitty companies would make at least 2 DLCs out of the content.
I think they redeemed the shitty start many times over, they should really charge for some DLC.
Don’t buy these predatory games, refund if you did. Stop supporting these scummy companies, it’s the only way they will learn.
Honestly, out of all of them - IMHO Capcom puts out quality games that you can buy once and then buy a dlc and be able to fully enjoy an amazing game with incredible replayablity. I’m not saying I agree with the pay for cosmetic reroll thing, but if Capcom wants to put in cosmetic 2-3$ trinkets, whatever. It affects the game barely any at all, and in the case of Monster Hunter, there are so many in-game cosmetics and trinkets you can unlock already that look awesome. On the flip side of this you have scum bag companies that lock FUN behind micro transactions, not solely cosmetics. Still, the pay for reroll is fucked and I only hope we can mod in the ability to change it like we had in World.
They did the same shit in the last MH game and people bought into it anyway. They slowly chip away at consumers with this shit. Remember the outrage over horse armour? These companies normalised this mindset of “cosmetics being paid are fine!”. You should buy a game once and be done with it. Expansions I can get behind paid, but that is as far as it should go.
Nothing inside a video game should cost real money.
Only legislation will fix this.
I’m fine with things like expansions costing real money. I’m not fine with things like cosmetics and upgrades costing real money. If they want to sell expansions in the game, I’m cool with that.
I draw the line at mixing in-game currency w/ real currency. In-game currency is a mechanic to manage progression and customizations. Real currency is for buying more content.
That’s what you want to fix? Companies trying new monetization strats?
Variations on a scam.
It’s not exactly a scam, though, is it. Are the game companies committing fraud?
When people can pay ten times the cost of a whole-ass game, for one tiny thing in a game they already bought, and any one game pushes a thousand such absurd schemes - scam is the closest word I know.
The money being taken is hilariously disconnected from any form of value or cost, even when it’s not something literally free, like letting you modify your own character on your own computer. It was a bit much when The Sims and a couple expansions could run you a couple hundred dollars. When buying everything in one generic game totals the cost of a fucking house, that’s a crime with more steps.
Let’s go with a simple approach: is anyone giving money for something where they don’t fully understand what they are getting in return. That is, they don’t know they are getting a decoration or unlocking a character or whatever?
Rejected.
So you agree it’s not fraud?