I think, part of the frustration is that many people have been wishing for realistic Pokemon games for a long time, to experience their favorite anime as if it was real. Pokemon Colosseum gave people a lot of hope when it came out a million years ago and then it’s just been disappointment after disappointment. Even the recent games hardly look better.
Part of the problem is a lot of pokemon weren’t designed to live in a world, just be a sprite on a battle screen. It also got more egregious in later titles, but there’s always been some problematic pokemon. So not only do you have to make a ton of models, you have to fudge the scales a lot to make Pidgey vs Onix look remotely good. There’s really no way to make a decent looking game without drastically reducing the scope like pokemon snap did.
And it’s so annoying to hear the excuse “BEcaUsE tHe sWITCh iS aN UNDErpOWeRed SYsTEm” when the Switch’s launch title was Breath of the Wild.
I really hate the “it’s for kids” argument. Let alone the fact that adults play the games too. It’s for everyone.
Not only. BotW was a wiiu title too, so it had to be made considering the limits of wiiu!
In some ways the WiiU was more powerful. For instance the Korok Forest area isn’t nearly as laggy on the WiiU. Also the WiiU was powering 2 screens at once.
The Switch is barely 5 years newer than the WiiU and uses a mobile chipset like a phone (an Nvidia Tegra specifically) where the WiiU used the same desktop class chipset that was in the Xbox 360 and PS3.